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The hallmark of late Soviet self-propelled artillery, the 2S3M Akatsiya SPG, arrives in the game with the upcoming Winged Lions update!
2S3M, self-propelled gun, USSR, rank IV.
Features:
- Powerful 152 mm howitzer cannon
- Mechanized ammo rack
- Self-entrenchment equipment
- Light armor
After the end of World War II, the Soviet OKB-9 design bureau began work on creating a new weapon to replace the ML-20 towed howitzers and self-propelled guns adapted to use them. The new gun itself was ready by the mid-50s under the D-20 index, but the development of a new SPG began only after a government decree of 1967. The Transmash design bureau proposed a chassis based on its experimental self-propelled vehicles, and the modification of the D-20 gun for placement in the fighting compartment of the self-propelled gun was carried out by the OKB-9. The new vehicle was put into service in 1971 under the designation 2S3 Akatsiya (Russian for “acacia”). The 2S3 received a baptism of fire in Afghanistan and was subsequently mass-produced until 1993, having gone through several upgrades. 2S3M is the result of modernization in 1975, during which the mechanized ammunition rack was changed, and the ammo capacity increased from 40 to 46 rounds.
With the release of the next major update "Winged Lions", the 2S3M will become a new SPG in the USSR armored vehicle research tree at rank IV. The 2S3M is a late Soviet self-propelled artillery with a forward arrangement for the engine compartment, featuring a rotating turret and a mechanized ammunition rack for 12 rounds, that provides a rate of fire that is very good for a 152 mm howitzer - about 4.5 rounds per minute.
Despite the enormous weight of the gun (one and a half tons with the breech!), the turret rotates quite quickly, making horizontal targeting simple and convenient. The vehicle uses several types of projectiles: three types of high-explosive fragmentation rounds, including a radio fuse shell; an armor-piercing round with a ballistic cap and a penetration of more than 160 mm at short distances, as well as a shape-charged BP-540 round with a penetration of up to 250 mm.
Interesting: Soviet leader Joseph Stalin once called the artillery a “god of war”, while infantry was mentioned as the “queen of fields”. These two nicknames were quite popular in the former Soviet states until now.
You should not expect miracles from the protection on the 2S3M: the vehicle is comparatively light and only has bulletproof armor. The location of the engine in the front part of the hull slightly increases the chance of survival of the crew when firing head-on, however, almost the entire space of the combat compartment in the turret and under it, is densely packed with shells, and any missed shot from a tank gun at the turret will immediately send it to the hangar
The new 2S3M self-propelled gun will be added with the release of the Winged Lions update that is almost ready. Do not miss our news and see you in the new releases of the "Development Diaries"!
You can greatly speed up the research on this vehicle with the IS-6
- IS-6 Tank
- Premium account for 7 days
- 1000 Golden Eagles
Comments (75)
We need indirect fire mechanic dor vehicles like this. we could use the naval round travel camera to balance it.
A naval round travel camera would be unfair as you could see hiding tanks around the target
No. We don't need that. Fire one shell high up and have a perfect aerial reconnaissance result.
Gaijin it is time to slice the game into two eras. Everything up to the end of ww2 era and second one that starts from 1946 up to present. WW2 immersion is killed by more and more vehicles getting in battle against mid ww2 tech.
BMP-2 ATGM paly with Tiger2, T-55 (AFPSDS) play with Tiger 2
I was just like you some weeks ago, like "c'mon Snail, how im supposed to play my US T34, a late WW2 test bed heavy tank, against more modern things like Marder 1- and BMP-1 and anything with ATGM's?". Then i turn up to myself and thought "but I got a 120 mm gun and some damn good survivability with 6 crew inboard, they have like 3 crew and thin armor". Besides some rare occasions, its most a matter of "git gud", for real.
we need a more friendly mechanic to these SPGs, like using special far spawn point from battlefield and aiming by recon plane view.
and give team mates a spoting mechanic for spg target
This could create a new meta with slow spotter planes that could fly away from the battlefield instead of only killing tanks and planes
Where is our Hummel?
and ze mighty PzH 2000?
and wespe
Neat, but we need Naval EC
I know this is a tank devblog, but... It needs to be known, the naval community needs naval EC for these larger ships in a permanent fashion, and if not, atleast on a weekly or bi-weekly schedule... This cap the magic circle gamemode with battleships is just miserable...
So Japan has the Type 75, Germany has some Sturmpanzers and Brummbar, Russia is getting this and has the KV2, Britain has the FV4005, China has god knows what ever the heck and honestly whos ACTUALLY cares, when is ther US going to get anything like oh i dont know the DOZENS OF MODELS OF SELF PROPELLED HOWITZERS THEY MADE IN THE LAST 80 YEARS! FOR CRYING OUT LOUD THE TYPE 75 IS BASED ON THE M109A3!!!! We also NEED a special mechanic for indirect fire with SPHs,
Are you really crying for America ?
Witops, that's the only thing they can do, and begging for mUh f-I4tOmCaT
There can never be enough derp guns, I look forward to playing this
This saddens me, Was hoping for the 2S1 Gvozdika for the soviets instead of the Akatsiya. Not so much because it would be any better than this but I served on the piece junk and would love to see it in game.
A rank IV for USSR ? Nice ! When i saw it first i was like "not another rank VI please there are too much already" :D.
When you finally evade the wraiths of KV-2s by ranking up only to face these ... -_-
Bandkanon as the next devblog maybe? Seeing these new SPG guns is pretty interesting, nice change of pace from the typical Soviet SPGs we already have which are kinda sluggish.
https://www.youtube.com/watch?v=h3UxHFLpIOQ
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